All Activity
- Yesterday
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Hi, There are some problems with the battle. The battle is over, but the Japanese can still score hits on the rebel side. So they have turned the tide of the battle. Could You please check it! Thanks You! https://play.vnations.net/military/battleinfo.php?bid=13957
- Last week
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Changed Status to Fixed
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I got this message. Plus, no button seems to work. I've tried to work and train with no success.
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I can no longer access the different tabs Ministerio de Educación y Desarrollo has. I'm shown as a member, but I can't access the tabs. It's not one I've created, but I had access before.
- Earlier
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I should have a national stockpile for Fibers, but for some reason there's no track of it.
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I don't think that's necessary because I won the raffle that day, so all the money went back to me.
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The bug allowing this to occur has been fixed, I'll need some more time to process your VBX logs to calculate any missing VBX.
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Once I clicked to get myself a ticket, the page wouldn't load, so I refreshed the page once and again until I gave up and decided to go to dashboard. Then I realized that I had sent about 2 extra vBux to the Prize Pool by refreshing so many times, but I only have 1 ticket as it should have been with the cost of the ticket.
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Darkmyre started following Estimated Wage and change of tier of the working ones (npc) in the company, bug?
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change of tier of the working ones (npc) in the company, bug?
Darkmyre commented on darki's bug in Bug Tracker
This should be fixed now -
Estimated Wage shown in job offer screen is wildly incorrect.
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darki started following change of tier of the working ones (npc) in the company, bug?
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change of tier of the working ones (npc) in the company, bug?
darki posted a bug report in Bug Tracker
I receive : An error has occured! There was a problem with the feature you attempted to access. The following error was encountered: You cannot modify the salaries of people working in other companies! - 1038 Unless you believe this is incorrect, you do not need to raise a helpdesk ticket. -
Darkmyre started following Version 2024
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Added Add option for CEOs to have workers restock existing market offers. Offers are only restocked when there has been no change to the average production cost. NPCs will now gain/lose Loyalty to the nation they are in based on various factors. Loyalty will be used in the future to allow NPCs to change citizenship, and possibly more. NPCs will now train their military skills. NPCs in regions with a Military Base may receive Jet/Tank training. NPCs training without access to a Military Base suffer a 25% penalty for Infantry training, 50% for Medic training. NPCs require appropriate citizenship to gain the benefits of a Military Base. Changed NPCs with more than 10 hunger will now convert 10 hunger to -5 health. Reduced the rate that NPC discontent increases for hungry/thirsty NPC's from 5/day to 1/day for each condition. NPCs will now look for a new job, if they are unable to work their current job for 3 consecutive days. Players taking/leaving jobs will no longer generate alerts for the company owner. Citizenship requests for nations with less than 5 active players are currently approved automatically. It is not currently possible to change citizenship to a nation with 5 or more active players. This is a temporary restriction due to issues with the Governor system. Increased the cooldown on changing citizenship to 90 days (from 30). NPCs will now stop receiving Welfare payments while their balance is equal to one week of welfare payments. For example, if your welfare rate is set to $1, only NPCs with less than $7 will receive welfare. This prevents NPCs pooling cash when there are no jobs and no basic goods to purchase. NPCs now generate and consume Action Points (AP). NPCs with the Gym Junkie trait can now work out once per hour, instead of once daily (provided they have sufficient AP). Overhauled the Citizen Profile. It is no longer required to be in the same region as another player in order to trade with them. Fixed Fixed a bug preventing icons from being properly rendered in random events. Fixed a bug preventing citizens from donating to the treasury. Fixed a bug on the Companies For Sale page breaking the navbar/menu. Fixed a bug preventing NPC health from being updated when NPCs take actions. Fixed a bug preventing NPC sales from being correctly logged. Fixed a bug preventing NPCs from receiving welfare when unable to work. NPC list on region page now allows clicking through to the NPC's profile. Only show Repair button on Infrastructure page for structures in the current region. Fixed a bug causing issues when a region was successfully conquered. Fixed a bug allowing Cruise Missiles to be launched before a battle has officially started. Party Leader election reminders will now only be shown if there is at least one person seeking election. Fixed Tank/Jet training programs being available without access to a Military Base via the dashboard. Fixed a bug allowing citizens to perform Espionage against their own Military Bases. Fixed a bug that could show an inaccurate new DM alert, where a user has left or deleted a DM thread. Removed Removed the old Battle API as it was causing issues, poorly coded, and likely unused. Removed buggy tooltips for NPCs on CEO Current Staff widget. Removed outdated Congress Election Day alert. View full release
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Added Add option for CEOs to have workers restock existing market offers. Offers are only restocked when there has been no change to the average production cost. NPCs will now gain/lose Loyalty to the nation they are in based on various factors. Loyalty will be used in the future to allow NPCs to change citizenship, and possibly more. NPCs will now train their military skills. NPCs in regions with a Military Base may receive Jet/Tank training. NPCs training without access to a Military Base suffer a 25% penalty for Infantry training, 50% for Medic training. NPCs require appropriate citizenship to gain the benefits of a Military Base. Changed NPCs with more than 10 hunger will now convert 10 hunger to -5 health. Reduced the rate that NPC discontent increases for hungry/thirsty NPC's from 5/day to 1/day for each condition. NPCs will now look for a new job, if they are unable to work their current job for 3 consecutive days. Players taking/leaving jobs will no longer generate alerts for the company owner. Citizenship requests for nations with less than 5 active players are currently approved automatically. It is not currently possible to change citizenship to a nation with 5 or more active players. This is a temporary restriction due to issues with the Governor system. Increased the cooldown on changing citizenship to 90 days (from 30). NPCs will now stop receiving Welfare payments while their balance is equal to one week of welfare payments. For example, if your welfare rate is set to $1, only NPCs with less than $7 will receive welfare. This prevents NPCs pooling cash when there are no jobs and no basic goods to purchase. NPCs now generate and consume Action Points (AP). NPCs with the Gym Junkie trait can now work out once per hour, instead of once daily (provided they have sufficient AP). Overhauled the Citizen Profile. It is no longer required to be in the same region as another player in order to trade with them. Fixed Fixed a bug preventing icons from being properly rendered in random events. Fixed a bug preventing citizens from donating to the treasury. Fixed a bug on the Companies For Sale page breaking the navbar/menu. Fixed a bug preventing NPC health from being updated when NPCs take actions. Fixed a bug preventing NPC sales from being correctly logged. Fixed a bug preventing NPCs from receiving welfare when unable to work. NPC list on region page now allows clicking through to the NPC's profile. Only show Repair button on Infrastructure page for structures in the current region. Fixed a bug causing issues when a region was successfully conquered. Fixed a bug allowing Cruise Missiles to be launched before a battle has officially started. Party Leader election reminders will now only be shown if there is at least one person seeking election. Fixed Tank/Jet training programs being available without access to a Military Base via the dashboard. Fixed a bug allowing citizens to perform Espionage against their own Military Bases. Fixed a bug that could show an inaccurate new DM alert, where a user has left or deleted a DM thread. Removed Removed the old Battle API as it was causing issues, poorly coded, and likely unused. Removed buggy tooltips for NPCs on CEO Current Staff widget. Removed outdated Congress Election Day alert.
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I can't see anything on the server side that could've caused this sorry
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acoutinho joined the community
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I guess it's solved. I can see notifications again.
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I think those are yesterdays: Hungary has quelled an uprising in Northern Cape Hungary has quelled an uprising in Reykjavik I wasn't able to see the flags either. Edit: That was also happening with some flags shown with currency held by the national treasury. One was Hungary's and the other one was Luxemburgo's.
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Darkmyre started following Flags not shown and Confusion
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I can't reproduce this, it is likely some sort of browser issue.
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I can't see some of the flags.
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Notifications don't pop up or aren't shown and that's causing me confusion on whether I have clicked on something or not, specially when training or consuming sth.
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According to the database, there are 4 message threads where you have unread messages. You need to click into the message thread for it to count as 'read'.
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doombunny joined the community
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Now 4 message ,please fix this tnx